Screen\Video Capture Module by ADePSP
Version 0.5
- Video Recorder from the CheatDevice by Edison Carter
Copyright @ ADePSP 2006
All Rights Reserved
email: ADePSP@googlemail.com
website: http://www.cheatsync.net
DOWNLOAD
Click Here to Download
OVERVIEW
This is a module for Devhook that extends the functionality of the existing screenshot
module. Taking and modifying the code for the Video Recorder from the LCS CheatDevice
by Edison Carter I have adapted it into a prx module so it can be used with DevHook.
The module is now also compatible with Custom Firmware 2.71 SE-C by Dark_AleX.
You are no longer limited to taking animated GIF clips in Liberty City Stories. It can
now be done in any game you like. You can even capture out of game clips such as game
menus, loading animations and even the XMB.
You can record video in normal mode (half the screen size) or advanced mode (full or
quarter screen size) and video files will be saved to the PSP/PHOTO/SVCPlayer folder
where as bmp screenshots will be saved to the PSP/PHOTO folder. The locations of the
screenshots and video files is now configurable in the capture.ini file. It is
recommended you use normal mode or advanced mode in QUARTER_SIZE for videos as
advanced mode in FULL_SIZE slows the game down a lot and makes it difficult to play.
The animated GIF files are uncompressed so make sure you have plenty of memory stick
space in order to store them (don't worry, if you run out of space the module will
simply stop working). You can compress the GIF files massivly without
loosing any quality using the GIFAnimator.exe program provided. It is a very
good idea to do this if you intend to post your clips on forums but they wont work
with the SVC Player.
There is a homebrew player for these uncompressed animated gifs now included called
the SVC Player. You can find it in the MemoryStick option on the PSP XMB menus. The
player can playback all the file sizes supported by the Screen\Video Capture Module
but the files MUST be uncompressed. If you edit any of the files or even just save
them with another program then they will no longer be playable with the SVC Player.
REQUIREMENTS
Firmware 1.5 and Devhook by Booster
or
Firmware 2.71 SE-C
KNOWN ISSUES
- The module may not work in games on 2.71 SE-C unless you enable
"Plain modules in UMD/ISO" which you do in the following way,
- Startup your PSP (hold R) to enter Recovery Mode
- Go to Advanced ->
- Go to Advanced configuration ->
- Enable the first option (Plain modules in UMD/ISO)
- Go Back
- Go Back
- Exit
- The module, if enabled in the XMB for DevHook 0.51 Beta when emulating
firmware 3.01 will crash if you try to load a game or homebrew so this has
been disabled by the installer and left out of the manual instructions. This
means there is no emulated XMB capture on 3.01 (by default).
- The module will be disabled when running Homebrew on 2.71 SE-C. This is to
prevent crashing. You can still use DevHook to emulate 1.5 firmware which
will allow you to capture screenshots and GIF videos of Homebrew apps.
- Has been known to sometimes crash if recording when a game is loading. There is
no danger here it's just annoying. Try to avoid recording when games are
loading up.
- This is still Beta software so you are advised to backup your dh folder before
installing in case you run into problems.
- The SVC Player currently only supports uncompressed GIF playback. If you edit
the files in any way they will become compressed and no longer work with the
player.
- Playing larger full screen GIF files with the SVC Player slow down (depending on
memory stick speed) because the buffer size couldn't be large enough given
the memory available on the PSP.
CHANGE LOG
v0.5
- The Module and SVCPlayer are now compatible with Firmware 2.71 SE-C.
- The Module and SVCPlayer are now compatible with Firmware 3.1/3.2 emulated by
DevHook 0.51 Beta.
- The locations the screenshot and video files are saved are now configurable
in the capture.ini file. This means it is possible write directly to your PC if you have
USB support enabled via other third party modules that are available.
- The SVCPlayer now also reads the capture.ini file to locate the videos.
v0.4
- Bug fixed to allow users with 4GB mem sticks to use the program
v0.3
- SVC Player now included to playback GIF Animations on the PSP
- GIF videos now stored in the /PSP/PHOTO/SVCPlayer folder
v0.2
- 16bit screen displays now supported (thanks edison)
- Stop recording button combo more responsive
- Config file added allowing customizable controls and video settings
CONTROLS
Screen\Video Capture Module
Music Button = Take ScreenShot / Stop Recording Video
Right Shoulder Button + Music Button = Start Recording Video
Right Shoulder Button + Left Shoulder Button + Music Button = Start Recording "Advanced Video Mode"
These buttons are configurable so they don't mess with other prx modules. For more info
see the Configuration section below.
SVC Player
D-Pad Left = Previous Video
D-Pad Right = Next Video
X = Play GIF Video
Left Shoulder Button = Previous Skin
Right Shoulder Button = Next Skin
Triangle (when playing) = Toggle Full Screen Mode (on/off)
HOLD Square (when playing) = Pause Video
INSTALLATION
If you have Windows simply run the Install.exe file provided and follow the on
screen instructions.
If you have any problems using the Install.exe file or are a non Windows user
you need to do the following,
FOR FIRMWARE 1.5 USERS
- Copy capture.prx to the [PSP_DRIVE]:\dh\kd folder
- Copy capture.ini to the [PSP_DRIVE]:\dh\kd folder
- Copy the __SCE__SVCPlayer folder to the [PSP_DRIVE]:\PSP\GAME\__SCE__SVCPlayer
- Copy the %__SCE__SVCPlayer folder to the [PSP_DRIVE]:\PSP\GAME\%__SCE__SVCPlayer
- Edit each of the following files,
[PSP_DRIVE]:\dh\150\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\150\flash0\kd\pspbtcnf_game.txt
[PSP_DRIVE]:\dh\150F\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\150F\flash0\kd\pspbtcnf_game.txt
[PSP_DRIVE]:\dh\200\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\200\flash0\kd\pspbtcnf_game.txt
[PSP_DRIVE]:\dh\250\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\250\flash0\kd\pspbtcnf_game.txt
[PSP_DRIVE]:\dh\260\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\260\flash0\kd\pspbtcnf_game.txt
[PSP_DRIVE]:\dh\271\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\271\flash0\kd\pspbtcnf_game.txt
[PSP_DRIVE]:\dh\280\f0\kd\pspbtcnf_game_dh.txt
[PSP_DRIVE]:\dh\282\f0\kd\pspbtcnf_game_dh.txt
[PSP_DRIVE]:\dh\301\f0\kd\pspbtcnf_game_dh.txt
If you only want to use this module when emulating 2.6 firmware then you
only need to edit these files,
[PSP_DRIVE]:\dh\260\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\260\flash0\kd\pspbtcnf_game.txt
In each file find the line that contains screenshotbmp.prx. If you find that
line then replace the whole line with,
ms0:/dh/kd/capture.prx
If you can't find a line with screenshotbmp.prx in it then find the line that
reads,
ms0:/dh/kd/devhook.prx
After that add a new line that reads,
ms0:/dh/kd/capture.prx
FOR FIRMWARE 2.71 SE-C USERS
- Copy capture.prx to the [PSP_DRIVE]:\seplugins folder
- Copy capture.ini to the [PSP_DRIVE]:\seplugins folder
- Copy the __SCE__SVCPlayer folder to the [PSP_DRIVE]:\PSP\GAME150\__SCE__SVCPlayer
- Copy the %__SCE__SVCPlayer folder to the [PSP_DRIVE]:\PSP\GAME150\%__SCE__SVCPlayer
- Edit (or create) the following files,
[PSP_DRIVE]:\seplugins\vsh.txt
[PSP_DRIVE]:\seplugins\game.txt
In each file add a new line (at the top) that reads,
ms0:/seplugins/capture.prx
- Restart the PSP (holding R) to enter Recovery Mode
- In the Plugins-> section enable the capture.prx in the [GAME] and/or [VSH] then
go Back and Exit.
SVC PLAYER SKINS
You can easily change the way the SVC Player looks by downloading new skins for it
or creating your own. A selection of forum user skins are included. A skin is simply
a 480x272 .png file that you need to place in the following folder on your PSP,
[PSP_DRIVE]:\PSP\GAME\__SCE__SVCPlayer\skins
or
[PSP_DRIVE]:\PSP\GAME150\__SCE__SVCPlayer\skins
The skin file can be called whatever you like but must be a PNG file and
end in .png
When the SVC Player is loaded you can change the skin using the Left and Right
Shoulder buttons.
There is a template skin provided with this readme.txt file called template.png.
You can edit the black area but remember that the white box in the middle is
where the GIF thumbnail will appear in the program.
CONFIGURATION
You can customize certain parts of this module to your liking using the capture.ini
file that lives in the [PSP_DRIVE]:\dh\kd folder (or [PSP_DRIVE]:\seplugins for 2.71 SE-C).
The following settings are available,
- ScreenShot
Defines the button combination that tells the capture module to take
a screenshot.
- VideoStartNormal
Defines the button combination that tells the capture module to take
a normal video capture.
- VideoStartAdvanced
Defines the button combination that tells the capture module to take
an advanced video capture.
- VideoStop
Defines the button combination that tells the capture module to stop
recording.
- VideoAdvancedMode
Can be set to QUARTER_SIZE or FULL_SIZE, the latter being the default. This
is the screen size when capturing a video using the VideoStartAdvanced
button combination. If you use QUARTER_SIZE then the game will slow
down a lot less when recording but the video will be recorded a lot
smaller.
- Delay
The number of miliseconds to wait after each frame of video is captured. the
default is 100. The lower the number the higher quality the recording will
be but the slower the game will run. Higher numbers reduce quality
but improve performance. Use with caution!
- Overwrite
Determins if existing video or screenshot capture files are overwritten each
time DevHook is launched. The default is YES. If you specify NO then your
existing screenshots and video gifs will be preserved but you are more
likely to run out of mem stick space this way which will stop the capture
module from working.
- PhotoDir
This is the location on the PSP where the screenshot bitmaps will be saved.
The default is ms0:/PSP/PHOTO
DO NOT USE flash0:/ OR flash1:/ AS THIS MAY "BRICK" YOUR PSP!!!
- VideoDir
This is the location on the PSP where the GIF animations will be saved.
The default is ms0:/PSP/PHOTO/SVCPlayer
DO NOT USE flash0:/ OR flash1:/ AS THIS MAY "BRICK" YOUR PSP!!!
- BoostBrightness
Adds additional brightness to the captures to optimize them for viewing
on PC monitors. The default is YES. Set to NO to prevent any
brightness adjustment.
For the button combination settings you must define the PSPSDK button constants
that will be used to trigger the action. You may specify more than one
button constant using the + symbol to seprate them.
The default button setup is as follows,
ScreenShot = PSP_CTRL_NOTE
VideoStartNormal = PSP_CTRL_NOTE + PSP_CTRL_RTRIGGER
VideostartAdvanced = PSP_CTRL_NOTE + PSP_CTRL_LTRIGGER + PSP_CTRL_RTRIGGER
VideoStop = PSP_CTRL_NOTE
You can change this using any combination of the following constants,
Select button
- PSP_CTRL_SELECT
Start button
- PSP_CTRL_START
Up D-Pad button
- PSP_CTRL_UP
Right D-Pad button
- PSP_CTRL_RIGHT
Down D-Pad button
- PSP_CTRL_DOWN
Left D-Pad button
- PSP_CTRL_LEFT
Left trigger
- PSP_CTRL_LTRIGGER
Right trigger
- PSP_CTRL_RTRIGGER
Triangle button
- PSP_CTRL_TRIANGLE
Circle button
- PSP_CTRL_CIRCLE
Cross button
- PSP_CTRL_CROSS
Square button
- PSP_CTRL_SQUARE
Home button
- PSP_CTRL_HOME
Hold button
- PSP_CTRL_HOLD
Music Note button
- PSP_CTRL_NOTE
Screen Brightness button
- PSP_CTRL_SCREEN
Volume up button
- PSP_CTRL_VOLUP
Volume down button
- PSP_CTRL_VOLDOWN
Wlan switch up
- PSP_CTRL_WLAN_UP
Remote hold position
- PSP_CTRL_REMOTE
For example, if you want to press Down on the D-Pad and the Left Trigger to take
a screen shot you would write this,
ScreenShot = PSP_CTRL_LTRIGGER + PSP_CTRL_DOWN
SPECIAL THANKS TO adrahil FROM ps2dev.org FORUMS FOR ALL THE HELP WRITING PRX
FILES, THE BETA TESTERS, SKIN DESIGNERS AND Edison Carter FOR THE
CheatDevice CODE.